Iron Fist

Season 10 Team-Ups · Duelist

Iron Fist Team-Ups

Two partner synergies with Base effects and Enhanced upgrades. Stats below match each ability's in-game values.

Teamup Loadout 1

Iron & Stone

Iron & Stone

CcircleBEnhancedLeft ClickR2RT
The Thing

With

The Thing

Base

Unleash a powerful uppercut to Launch Up enemies. After the first hit, chain into a sweeping leg sweep follow-up without needing The Thing present.

Cooldown

12s

Damage Distance

5m

Damage

45

Enhanced

When teaming up with The Thing, increase the damage of the enhanced second hit.

Damage Distance

5m

Damage

50

Teamup Loadout 2

Kumiho Palm

Kumiho Palm

PASSIVE
White Fox

With

White Fox

Base

Hitting an enemy with Yat Jee Chung Kuen provides a burst of healing to nearby allies.

Healing Amount

6

Spell Field Range

6m spherical radius

Enhanced

When teaming up with White Fox, the lock-on distance for Yat Jee Chung Kuen is significantly increased.

Targetless Dash Speed Increase

4 m/s

Target Selection Max Range Increase

2m

Healing Amount

7.5

Season 10 team-ups · Duelist

Iron Fist partner synergies

After the Season 9 overhaul, Iron Fist has two inbound team-ups, each with a Base effect and an Enhanced upgrade. These are not the same as personal ability stats or lore. Pre-Season 9 combinations are archived under legacy team-ups.

Iron & Stonewith The Thing

Base: Unleash a powerful uppercut to Launch Up enemies. After the first hit, chain into a sweeping leg sweep follow-up without needing The Thing present.

Enhanced: When teaming up with The Thing, increase the damage of the enhanced second hit.

Kumiho Palmwith White Fox

Base: Hitting an enemy with Yat Jee Chung Kuen provides a burst of healing to nearby allies.

Enhanced: When teaming up with White Fox, the lock-on distance for Yat Jee Chung Kuen is significantly increased.