First Steps icon

Team-Up

First Steps

Human Torch can lift The Thing into the air and slam him down, dealing damage, launching enemies, and creating a zone that disables mobility abilities.

Introduction Season

3

Release Date

Jul 11, 2025

Status

Active

Current Heroes

2 Heroes Assigned


Last Updated Season

3

Last Updated Date

Jul 11, 2025

First Steps

Hero Roster

Human Torch

Human Torch

Anchor
ANCHOR
The Thing

The Thing

Lore

Human Torch: Mmmm. They say we're NYC's greatest heroes, but I honestly think that title should go to the city's hot dog vendors! Thing: Finally, somethin' we can agree on. It ain't exactly health food, but I won't tell Suzie if you don't. Human Torch: Deal. Though it's hard to hide anything from my sis. She tends to see right through us. Thing: Ha! Good one! But you're right. We don't get away with nuthin' anymore. Between her and Reed — Mister Fantastic: Johnny? Ben? Come in! Human Torch: You just had to say his name out loud... Thing: Oops. What's the matter, Stretcho? Mister Fantastic: We've got another crisis of Multiversal proportions. I need you back at the Baxter Building now! Thing: You heard the fella, hot shot. Time to head home. How about a lift? Human Torch: Fine. But suddenly I'm wishing you'd ordered a few less hot dogs, Benjy Boy... Thing: Yeah, yeah. Laugh it up, matchstick.Just don't drop me, unless you wanna take out half a city block! Human Torch: I'll do my best... but, come to think of it, that might actually come in handy some day...

Team-Up Abilities

Human Torch

Human Torch

Anchor
NEW ABILITY
Two In One

Two In One

X
L3
left-joystick-press

Human Torch can lift The Thing into the air and slam him down, dealing damage, launching enemies, and creating a zone that disables mobility abilities.

Damage

Launch-up spell field causes 30 damage; mobility abilities disabling spell field causes 15 damage per second

Cooldown

Successfully interacted: 30s; fail to interact: 3ss

Maximum Distance

20m

Flight Speed

15 m/s

Slam Down Initial Horizontal Velocity

15 m/s

Maximum Flight Duration

8s

Launch-up Range

A cylindrical spell field with a radius of 8m and a height of 1m

Mobility Abilities Disabling Range

A cylindrical spell field with a radius of 8m and a height of 8m

The Thing

The Thing

NEW ABILITY
Flying Thing

Flying Thing

X
L3
left-joystick-press

Human Torch can lift The Thing into the air and slam him down, dealing damage, launching enemies, and creating a zone that disables mobility abilities.

Damage

Launch-up spell field causes 30 damage; mobility abilities disabling spell field causes 15 damage per second

Cooldown

Successfully interacted: 30s; fail to interact: 3ss

Maximum Distance

20m

Flight Speed

15 m/s

Slam Down Initial Horizontal Velocity

15 m/s

Maximum Flight Duration

8s

Launch-up Range

A cylindrical spell field with a radius of 8m and a height of 1m

Mobility Abilities Disabling Range

A cylindrical spell field with a radius of 8m and a height of 8m

Update History

3

Initial Release

RELEASE

First Steps teamup introduced with Human Torch as anchor and The Thing as secondary hero.

Season 3July 11, 2025

Changes:

  • Human Torch receives the Two In One ability
  • The Thing receives the Flying Thing ability