The Punisher
Duelist
The Punisher emblem
DuelistDUELIST

Ability stats & combos · DUELIST · 300 HP

The Punisher

Playstyle

The Punisher is a hitscan-based duelist who excels at tactical combat and weapon mastery. His abilities focus on dual weapon systems, tactical grenades, turret deployment, and team-up synergies. He works best when coordinating with Marvel Knights teammates, particularly Rocket Raccoon for Infinite Punishment ammo overload and Black Widow for Cutting-edge Tech upgrades.

The Punisher signature

Abilities

Input:

Normal Attack

Abilities

Team-Up Abilities

Suggested Combo

"Punisher Combo"

Open with to soften targets, toss a to create space, reposition with , and finish the mission with .

The Punisher signature

Ability stats & combos · Duelist · 300 HP

The Punisher numbers and combos

The Punisher is a hitscan-based duelist who excels at tactical combat and weapon mastery. His abilities focus on dual weapon systems, tactical grenades, turret deployment, and team-up synergies. He works best when coordinating with Marvel Knights teammates, particularly Rocket Raccoon for Infinite Punishment ammo overload and Black Widow for Cutting-edge Tech upgrades. Movement speed is 6 m/s with hitscan heroes. This page is the stat sheet — lore lives on the wiki, and Season 9 team-ups are separate.

Adjudication(Left Click)
Fire at enemies with Adjudication, his Automatic Rifle.Damage 20 damage per round · Ammo 40 · Fire rate 10 rounds per second
Deliverance(Left Click)
Fire at enemies with Deliverance, his Shotgun.Damage 10 damage per round · Ammo 8 · Fire rate 1.43 rounds per second
Scourge Grenade(Right Click)
Throw a smoke grenade forward to block enemy vision while leaping backward.Damage 45 · Cooldown 8s · Range 5m spherical radius
Final Judgement(Q)
Unleash two gatling guns and missiles to attack enemies.Energy 3400 · Ammo Infinite · Fire rate 33.33 rounds per second
Warrior's Gaze(PASSIVE)
Retain vision of enemies that disappear from view briefly.Range 30m spherical radius
Vantage Connection(SHIFT)
Launch a hook to generate a cable that enables Punisher to move rapidly by pressing F.Cooldown 20s
Culling Turret(E)
Deploy a Culling Turret that grounds Punisher and blocks frontal damage while dealing heavy fire.Damage 10 damage per round · Cooldown 20s · Ammo 200 · Fire rate 12.5 rounds per second
Bestial Hunt(PASSIVE)
Shoot piercing bullets that carry a Damage Boost effect.
Ammo Overload(C)
Throw an Ammo Overload Device in the target direction. Upon entering the device's range, receive Faster Firing.

Suggested combo

Punisher Combo

Open with Adjudication to soften targets, toss a Scourge Grenade to create space, reposition with Vantage Connection, and finish the mission with Final Judgement.

Matchup notes

  • Groot: Sustained rifle fire and grenades shred stationary targets
  • Storm: Pulse Tech upgrades disrupt weather channels
  • Rocket Raccoon: Superior range and tracking deny gadget setups