Ability stats & combos · Duelist · 275 HP
Namor numbers and combos
Namor is the undisputed master of the seas who excels at commanding aquatic armies and controlling the battlefield with his trident and Monstro Spawn. His abilities focus on summoning autonomous creatures, launching devastating trident attacks, and using the power of the deep for strategic advantage. He works best when coordinating with teammates for powerful synergies and using his aquatic dominance for tactical control. Movement speed is 6 m/s with projectile heroes. This page is the stat sheet — lore lives on the wiki, and Season 9 team-ups are separate.
- Trident of Neptune(Left Click)
- Throw the trident forward, reducing Aquatic Dominion's cooldown by 1.3s upon enemy impact. Critical hits cause Monstro Spawn to enter a berserk state, gaining increased Attack Speed.Damage 75 · Ammo Infinite · Fire rate 1.09 rounds per second
- Wrath of the Seven Seas(Right Click)
- Launch the trident forward to damage nearby enemies, then direct all Monstro Spawn to perform an enhanced attack on the nearest hit enemy. When the trident hits an enemy, Monstro Spawn to enter a berserk state, gaining increased Attack Speed.Projectile 40 · Spell field 60 · Cooldown 6s · Range 3m spherical radius
- Horn of Proteus(Q)
- Summon Giganto to leap atop enemies within range, disabling their mobility abilities.Damage Inner Circle Damage: 500; Outer Circle Damage: 180 · Energy 3100 · Range A cylindrical spell field with an inner circle radius of 3.5m, an outer circle radius of 9m, and a height of 3m
- Blessing of the Deep(SHIFT / R1 / RB)
- Summon a protective barrier while flying upwards.Cooldown 20s
- Aquatic Dominion(E / L1 / LB)
- Summon a Monstro Spawn that can autonomously attack enemies.
- Tide Fall(SPACE)
- HOLD Space to fall slowly.
- Gamma Monstro(C)
- Summon an extra Gamma Monstro that continuously damages the nearest enemy. Upon landing critical hits, the Gamma Monstro gains increased Attack Speed. Hitting an enemy with Wrath of the Seven Seas prompts it to fire a powerful beam.
- Chilling Charisma(C)
- Gain a new ability to summon a Frost Tide forward. The wave damages, Pushes Back, and inflicts a Slow on all enemies hit.
Suggested combo
Sub-Mariner Combo
Use Aquatic Dominion to summon a Monstro Spawn to strike at enemies, then use the Trident of Neptune to reduce the cooldown of Aquatic Dominion. Hit an enemy with Wrath of the Seven Seas to command all Monstro Spawns to launch enhanced attacks.
Matchup notes
- Spider-Man: Sub-Mariner's underwater abilities are countered by Spider-Man's webbing
- Black Panther: Sub-Mariner's underwater abilities are countered by Black Panther's Vibranium technology
- Magik: Sub-Mariner's underwater abilities are countered by Magik's dimensional manipulation


