Black Widow
Duelist
Black Widow emblem
DuelistDUELIST

Ability stats & combos · DUELIST · 250 HP

Black Widow

Playstyle

Black Widow excels as a mobile duelist who can quickly engage and disengage from combat. Her Fleet Foot ability provides excellent mobility for positioning and escaping dangerous situations. She should use her Red Room Rifle for consistent damage at medium range, then close the distance with Edge Dancer to finish off weakened enemies. Her ultimate ability, Electro-plasma Explosion, should be used to control areas and set up team fights. Black Widow works best when she can utilize her mobility to outmaneuver opponents and pick off isolated targets.

Black Widow signature

Abilities

Input:

Normal Attack

Abilities

Team-Up Abilities

Suggested Combo

"Precision Long-Range Combo"

Leverage the high mobility of to find the perfect spot for precise long-range strikes. When enemies close in, knock them airborne with to secure your safety and wait for the right moment to counter. Unleash Electro-Plasma Explosion to create a damage window for your team.

Black Widow signature

Ability stats & combos · Duelist · 250 HP

Black Widow numbers and combos

Black Widow excels as a mobile duelist who can quickly engage and disengage from combat. Her Fleet Foot ability provides excellent mobility for positioning and escaping dangerous situations. She should use her Red Room Rifle for consistent damage at medium range, then close the distance with Edge Dancer to finish off weakened enemies. Her ultimate ability, Electro-plasma Explosion, should be used to control areas and set up team fights. Black Widow works best when she can utilize her mobility to outmaneuver opponents and pick off isolated targets. Movement speed is 6 m/s with hitscan heroes. This page is the stat sheet — lore lives on the wiki, and Season 9 team-ups are separate.

Widow's Bite Baton(Left Click)
Strike with the enhanced electric batons.Damage 45 · Fire rate 2 strikes per second
Red Room Rifle(Left Click)
Unleash a barrage of bullets with the Red Room Rifle.Damage 120 damage per round · Ammo 15 · Fire rate 0.83 rounds per second
Straight Shooter(Right Click)
Switch the Red Room Rifle to Sniper mode to fire high-energy rounds.Damage 120 damage per hit · Ammo 15 · Fire rate 0.83 rounds per second
Electro-plasma Explosion(Q)
Switch the Red Room Rifle to Destruction mode and unleash an electro-plasma blast, damaging enemies within range and inflicting them with Vulnerability. Additionally, leave a plasma pool on the ground to Slow nearby enemies.Energy 2800
Fleet Foot(SHIFT / R1 / RB)
Dash forward and enable a powerful jump.
Edge Dancer(E / L1 / LB)
Unleash a spinning kick to Launch Up enemies. Landing the hit will allow her to zip to the target with a grappling hook for a second kick.Cooldown 15s
Allied Agents(PASSIVE)
Landing hits with Red Room Rifle builds Focus. At three stacks, enter a Focused state where the next bullet gains the Hunter's Sight effect, granting Damage Boost and pierce effects.
Burning Bullets(PASSIVE)
Activation grants the Red Room Rifle a Fire Rate Boost. Additionally, the Plasma Cannon projectile becomes a hitscan laser that no longer requires charging.

Suggested combo

Precision Long-Range Combo

Leverage the high mobility of Fleet Foot to find the perfect spot for precise long-range strikes. When enemies close in, knock them airborne with Edge Dancer to secure your safety and wait for the right moment to counter. Unleash Electro-Plasma Explosion to create a damage window for your team.

Matchup notes

  • Iron Man: Black Widow's mobility and close-range combat abilities can effectively counter Iron Man's technological attacks, while her Red Room Rifle provides consistent damage output.
  • Rocket Raccoon: Black Widow's Fleet Foot ability allows her to quickly close the distance and engage Rocket Raccoon in close combat where she excels.
  • Doctor Strange: Black Widow's mobility and burst damage can overwhelm Doctor Strange before he can set up his mystical defenses.